AI Insights · Timothy · June 2022
Top 5 Disney Games Performance on Unified Platform in Guatemala Q2 2022
Discover the performance trends of the top 5 Disney games in Guatemala during Q2 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Disney games in Guatemala showed varied performance across downloads, revenue, and active users on a unified platform. Here’s a detailed look at the trends for each game.
Disney Coloring World from StoryToys Limited experienced a fluctuating revenue trend, peaking at approximately $178 in the week of May 30 and $172 in the last week of June. Weekly downloads saw a significant decline from 2.1K in late April to 488 by the end of June. Active users followed a similar downward trend, decreasing from 2.8K in early May to around 1.2K by the end of June.
Disney Magic Kingdoms by Gameloft saw modest revenue fluctuations with peaks at $88 in mid-June. Downloads remained relatively stable, averaging around 500-600 per week, with a slight increase towards the end of the quarter. Weekly active users also remained steady, hovering around 1.3K to 1.4K throughout the quarter.
The Simpsons™: Tapped Out from Electronic Arts showed consistent revenue with minor peaks, reaching up to $73 in the final week of June. Downloads experienced a rise in mid-May, peaking at 723. Active user numbers were strong, maintaining over 5K throughout the quarter, although there was a slight decline from 6K in early April to just under 5K by the end of June.
Disney Frozen Free Fall Game by Jam City, Inc. had relatively stable revenue, with a notable peak at $74 in mid-May. Downloads fluctuated slightly, peaking at 636 in late April and maintaining around 550-600 towards the end of the quarter. Active users showed a slight increase, peaking at 4K in the last week of June.
MARVEL Future Fight from Netmarble Corporation had the highest revenue among the top 5, with significant peaks reaching $749 in early May. Downloads saw a consistent increase, peaking at 696 in the last week of June. Active users remained robust, maintaining over 6.5K throughout the quarter and peaking at approximately 7.3K in late April.
These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower’s platform.